1.0.0[−][src]Struct molecule::prelude::Vec
A contiguous growable array type, written Vec<T>
but pronounced 'vector'.
Examples
let mut vec = Vec::new(); vec.push(1); vec.push(2); assert_eq!(vec.len(), 2); assert_eq!(vec[0], 1); assert_eq!(vec.pop(), Some(2)); assert_eq!(vec.len(), 1); vec[0] = 7; assert_eq!(vec[0], 7); vec.extend([1, 2, 3].iter().copied()); for x in &vec { println!("{}", x); } assert_eq!(vec, [7, 1, 2, 3]);
The vec!
macro is provided to make initialization more convenient:
let mut vec = vec![1, 2, 3]; vec.push(4); assert_eq!(vec, [1, 2, 3, 4]);
It can also initialize each element of a Vec<T>
with a given value.
This may be more efficient than performing allocation and initialization
in separate steps, especially when initializing a vector of zeros:
let vec = vec![0; 5]; assert_eq!(vec, [0, 0, 0, 0, 0]); // The following is equivalent, but potentially slower: let mut vec1 = Vec::with_capacity(5); vec1.resize(5, 0);
Use a Vec<T>
as an efficient stack:
let mut stack = Vec::new(); stack.push(1); stack.push(2); stack.push(3); while let Some(top) = stack.pop() { // Prints 3, 2, 1 println!("{}", top); }
Indexing
The Vec
type allows to access values by index, because it implements the
Index
trait. An example will be more explicit:
let v = vec![0, 2, 4, 6]; println!("{}", v[1]); // it will display '2'
However be careful: if you try to access an index which isn't in the Vec
,
your software will panic! You cannot do this:
let v = vec![0, 2, 4, 6]; println!("{}", v[6]); // it will panic!
Use get
and get_mut
if you want to check whether the index is in
the Vec
.
Slicing
A Vec
can be mutable. Slices, on the other hand, are read-only objects.
To get a slice, use &
. Example:
fn read_slice(slice: &[usize]) { // ... } let v = vec![0, 1]; read_slice(&v); // ... and that's all! // you can also do it like this: let x : &[usize] = &v;
In Rust, it's more common to pass slices as arguments rather than vectors
when you just want to provide read access. The same goes for String
and
&str
.
Capacity and reallocation
The capacity of a vector is the amount of space allocated for any future elements that will be added onto the vector. This is not to be confused with the length of a vector, which specifies the number of actual elements within the vector. If a vector's length exceeds its capacity, its capacity will automatically be increased, but its elements will have to be reallocated.
For example, a vector with capacity 10 and length 0 would be an empty vector
with space for 10 more elements. Pushing 10 or fewer elements onto the
vector will not change its capacity or cause reallocation to occur. However,
if the vector's length is increased to 11, it will have to reallocate, which
can be slow. For this reason, it is recommended to use Vec::with_capacity
whenever possible to specify how big the vector is expected to get.
Guarantees
Due to its incredibly fundamental nature, Vec
makes a lot of guarantees
about its design. This ensures that it's as low-overhead as possible in
the general case, and can be correctly manipulated in primitive ways
by unsafe code. Note that these guarantees refer to an unqualified Vec<T>
.
If additional type parameters are added (e.g., to support custom allocators),
overriding their defaults may change the behavior.
Most fundamentally, Vec
is and always will be a (pointer, capacity, length)
triplet. No more, no less. The order of these fields is completely
unspecified, and you should use the appropriate methods to modify these.
The pointer will never be null, so this type is null-pointer-optimized.
However, the pointer may not actually point to allocated memory. In particular,
if you construct a Vec
with capacity 0 via Vec::new
, vec![]
,
Vec::with_capacity(0)
, or by calling shrink_to_fit
on an empty Vec, it will not allocate memory. Similarly, if you store zero-sized
types inside a Vec
, it will not allocate space for them. Note that in this case
the Vec
may not report a capacity
of 0. Vec
will allocate if and only
if mem::size_of::<T>
() * capacity() > 0
. In general, Vec
's allocation
details are very subtle — if you intend to allocate memory using a Vec
and use it for something else (either to pass to unsafe code, or to build your
own memory-backed collection), be sure to deallocate this memory by using
from_raw_parts
to recover the Vec
and then dropping it.
If a Vec
has allocated memory, then the memory it points to is on the heap
(as defined by the allocator Rust is configured to use by default), and its
pointer points to len
initialized, contiguous elements in order (what
you would see if you coerced it to a slice), followed by capacity
-
len
logically uninitialized, contiguous elements.
Vec
will never perform a "small optimization" where elements are actually
stored on the stack for two reasons:
-
It would make it more difficult for unsafe code to correctly manipulate a
Vec
. The contents of aVec
wouldn't have a stable address if it were only moved, and it would be more difficult to determine if aVec
had actually allocated memory. -
It would penalize the general case, incurring an additional branch on every access.
Vec
will never automatically shrink itself, even if completely empty. This
ensures no unnecessary allocations or deallocations occur. Emptying a Vec
and then filling it back up to the same len
should incur no calls to
the allocator. If you wish to free up unused memory, use
shrink_to_fit
.
push
and insert
will never (re)allocate if the reported capacity is
sufficient. push
and insert
will (re)allocate if
len
==
capacity
. That is, the reported capacity is completely
accurate, and can be relied on. It can even be used to manually free the memory
allocated by a Vec
if desired. Bulk insertion methods may reallocate, even
when not necessary.
Vec
does not guarantee any particular growth strategy when reallocating
when full, nor when reserve
is called. The current strategy is basic
and it may prove desirable to use a non-constant growth factor. Whatever
strategy is used will of course guarantee O(1)
amortized push
.
vec![x; n]
, vec![a, b, c, d]
, and
Vec::with_capacity(n)
, will all produce a Vec
with exactly the requested capacity. If len
==
capacity
,
(as is the case for the vec!
macro), then a Vec<T>
can be converted to
and from a Box<[T]>
without reallocating or moving the elements.
Vec
will not specifically overwrite any data that is removed from it,
but also won't specifically preserve it. Its uninitialized memory is
scratch space that it may use however it wants. It will generally just do
whatever is most efficient or otherwise easy to implement. Do not rely on
removed data to be erased for security purposes. Even if you drop a Vec
, its
buffer may simply be reused by another Vec
. Even if you zero a Vec
's memory
first, that may not actually happen because the optimizer does not consider
this a side-effect that must be preserved. There is one case which we will
not break, however: using unsafe
code to write to the excess capacity,
and then increasing the length to match, is always valid.
Vec
does not currently guarantee the order in which elements are dropped.
The order has changed in the past and may change again.
Methods
impl<T> Vec<T>
[src]
pub const fn new() -> Vec<T>
[src]
Constructs a new, empty Vec<T>
.
The vector will not allocate until elements are pushed onto it.
Examples
let mut vec: Vec<i32> = Vec::new();
pub fn with_capacity(capacity: usize) -> Vec<T>
[src]
Constructs a new, empty Vec<T>
with the specified capacity.
The vector will be able to hold exactly capacity
elements without
reallocating. If capacity
is 0, the vector will not allocate.
It is important to note that although the returned vector has the capacity specified, the vector will have a zero length. For an explanation of the difference between length and capacity, see Capacity and reallocation.
Examples
let mut vec = Vec::with_capacity(10); // The vector contains no items, even though it has capacity for more assert_eq!(vec.len(), 0); // These are all done without reallocating... for i in 0..10 { vec.push(i); } // ...but this may make the vector reallocate vec.push(11);
pub fn into_raw_parts(self) -> (*mut T, usize, usize)
[src]
🔬 This is a nightly-only experimental API. (vec_into_raw_parts
)
new API
Decomposes a Vec<T>
into its raw components.
Returns the raw pointer to the underlying data, the length of
the vector (in elements), and the allocated capacity of the
data (in elements). These are the same arguments in the same
order as the arguments to from_raw_parts
.
After calling this function, the caller is responsible for the
memory previously managed by the Vec
. The only way to do
this is to convert the raw pointer, length, and capacity back
into a Vec
with the from_raw_parts
function, allowing
the destructor to perform the cleanup.
Examples
#![feature(vec_into_raw_parts)] let v: Vec<i32> = vec![-1, 0, 1]; let (ptr, len, cap) = v.into_raw_parts(); let rebuilt = unsafe { // We can now make changes to the components, such as // transmuting the raw pointer to a compatible type. let ptr = ptr as *mut u32; Vec::from_raw_parts(ptr, len, cap) }; assert_eq!(rebuilt, [4294967295, 0, 1]);
pub unsafe fn from_raw_parts(
ptr: *mut T,
length: usize,
capacity: usize
) -> Vec<T>
[src]
ptr: *mut T,
length: usize,
capacity: usize
) -> Vec<T>
Creates a Vec<T>
directly from the raw components of another vector.
Safety
This is highly unsafe, due to the number of invariants that aren't checked:
ptr
needs to have been previously allocated viaString
/Vec<T>
(at least, it's highly likely to be incorrect if it wasn't).T
needs to have the same size and alignment as whatptr
was allocated with. (T
having a less strict alignment is not sufficient, the alignment really needs to be equal to satsify thedealloc
requirement that memory must be allocated and deallocated with the same layout.)length
needs to be less than or equal tocapacity
.capacity
needs to be the capacity that the pointer was allocated with.
Violating these may cause problems like corrupting the allocator's
internal data structures. For example it is not safe
to build a Vec<u8>
from a pointer to a C char
array with length size_t
.
It's also not safe to build one from a Vec<u16>
and its length, because
the allocator cares about the alignment, and these two types have different
alignments. The buffer was allocated with alignment 2 (for u16
), but after
turning it into a Vec<u8>
it'll be deallocated with alignment 1.
The ownership of ptr
is effectively transferred to the
Vec<T>
which may then deallocate, reallocate or change the
contents of memory pointed to by the pointer at will. Ensure
that nothing else uses the pointer after calling this
function.
Examples
use std::ptr; use std::mem; let v = vec![1, 2, 3]; // Prevent running `v`'s destructor so we are in complete control // of the allocation. let mut v = mem::ManuallyDrop::new(v); // Pull out the various important pieces of information about `v` let p = v.as_mut_ptr(); let len = v.len(); let cap = v.capacity(); unsafe { // Overwrite memory with 4, 5, 6 for i in 0..len as isize { ptr::write(p.offset(i), 4 + i); } // Put everything back together into a Vec let rebuilt = Vec::from_raw_parts(p, len, cap); assert_eq!(rebuilt, [4, 5, 6]); }
pub fn capacity(&self) -> usize
[src]
Returns the number of elements the vector can hold without reallocating.
Examples
let vec: Vec<i32> = Vec::with_capacity(10); assert_eq!(vec.capacity(), 10);
pub fn reserve(&mut self, additional: usize)
[src]
Reserves capacity for at least additional
more elements to be inserted
in the given Vec<T>
. The collection may reserve more space to avoid
frequent reallocations. After calling reserve
, capacity will be
greater than or equal to self.len() + additional
. Does nothing if
capacity is already sufficient.
Panics
Panics if the new capacity overflows usize
.
Examples
let mut vec = vec![1]; vec.reserve(10); assert!(vec.capacity() >= 11);
pub fn reserve_exact(&mut self, additional: usize)
[src]
Reserves the minimum capacity for exactly additional
more elements to
be inserted in the given Vec<T>
. After calling reserve_exact
,
capacity will be greater than or equal to self.len() + additional
.
Does nothing if the capacity is already sufficient.
Note that the allocator may give the collection more space than it
requests. Therefore, capacity can not be relied upon to be precisely
minimal. Prefer reserve
if future insertions are expected.
Panics
Panics if the new capacity overflows usize
.
Examples
let mut vec = vec![1]; vec.reserve_exact(10); assert!(vec.capacity() >= 11);
pub fn try_reserve(&mut self, additional: usize) -> Result<(), TryReserveError>
[src]
🔬 This is a nightly-only experimental API. (try_reserve
)
new API
Tries to reserve capacity for at least additional
more elements to be inserted
in the given Vec<T>
. The collection may reserve more space to avoid
frequent reallocations. After calling reserve
, capacity will be
greater than or equal to self.len() + additional
. Does nothing if
capacity is already sufficient.
Errors
If the capacity overflows, or the allocator reports a failure, then an error is returned.
Examples
#![feature(try_reserve)] use std::collections::TryReserveError; fn process_data(data: &[u32]) -> Result<Vec<u32>, TryReserveError> { let mut output = Vec::new(); // Pre-reserve the memory, exiting if we can't output.try_reserve(data.len())?; // Now we know this can't OOM in the middle of our complex work output.extend(data.iter().map(|&val| { val * 2 + 5 // very complicated })); Ok(output) }
pub fn try_reserve_exact(
&mut self,
additional: usize
) -> Result<(), TryReserveError>
[src]
&mut self,
additional: usize
) -> Result<(), TryReserveError>
🔬 This is a nightly-only experimental API. (try_reserve
)
new API
Tries to reserves the minimum capacity for exactly additional
more elements to
be inserted in the given Vec<T>
. After calling reserve_exact
,
capacity will be greater than or equal to self.len() + additional
.
Does nothing if the capacity is already sufficient.
Note that the allocator may give the collection more space than it
requests. Therefore, capacity can not be relied upon to be precisely
minimal. Prefer reserve
if future insertions are expected.
Errors
If the capacity overflows, or the allocator reports a failure, then an error is returned.
Examples
#![feature(try_reserve)] use std::collections::TryReserveError; fn process_data(data: &[u32]) -> Result<Vec<u32>, TryReserveError> { let mut output = Vec::new(); // Pre-reserve the memory, exiting if we can't output.try_reserve(data.len())?; // Now we know this can't OOM in the middle of our complex work output.extend(data.iter().map(|&val| { val * 2 + 5 // very complicated })); Ok(output) }
pub fn shrink_to_fit(&mut self)
[src]
Shrinks the capacity of the vector as much as possible.
It will drop down as close as possible to the length but the allocator may still inform the vector that there is space for a few more elements.
Examples
let mut vec = Vec::with_capacity(10); vec.extend([1, 2, 3].iter().cloned()); assert_eq!(vec.capacity(), 10); vec.shrink_to_fit(); assert!(vec.capacity() >= 3);
pub fn shrink_to(&mut self, min_capacity: usize)
[src]
🔬 This is a nightly-only experimental API. (shrink_to
)
new API
Shrinks the capacity of the vector with a lower bound.
The capacity will remain at least as large as both the length and the supplied value.
Panics
Panics if the current capacity is smaller than the supplied minimum capacity.
Examples
#![feature(shrink_to)] let mut vec = Vec::with_capacity(10); vec.extend([1, 2, 3].iter().cloned()); assert_eq!(vec.capacity(), 10); vec.shrink_to(4); assert!(vec.capacity() >= 4); vec.shrink_to(0); assert!(vec.capacity() >= 3);
pub fn into_boxed_slice(self) -> Box<[T]>
[src]
Converts the vector into Box<[T]>
.
Note that this will drop any excess capacity.
Examples
let v = vec![1, 2, 3]; let slice = v.into_boxed_slice();
Any excess capacity is removed:
let mut vec = Vec::with_capacity(10); vec.extend([1, 2, 3].iter().cloned()); assert_eq!(vec.capacity(), 10); let slice = vec.into_boxed_slice(); assert_eq!(slice.into_vec().capacity(), 3);
pub fn truncate(&mut self, len: usize)
[src]
Shortens the vector, keeping the first len
elements and dropping
the rest.
If len
is greater than the vector's current length, this has no
effect.
The drain
method can emulate truncate
, but causes the excess
elements to be returned instead of dropped.
Note that this method has no effect on the allocated capacity of the vector.
Examples
Truncating a five element vector to two elements:
let mut vec = vec![1, 2, 3, 4, 5]; vec.truncate(2); assert_eq!(vec, [1, 2]);
No truncation occurs when len
is greater than the vector's current
length:
let mut vec = vec![1, 2, 3]; vec.truncate(8); assert_eq!(vec, [1, 2, 3]);
Truncating when len == 0
is equivalent to calling the clear
method.
let mut vec = vec![1, 2, 3]; vec.truncate(0); assert_eq!(vec, []);
pub fn as_slice(&self) -> &[T]
1.7.0[src]
Extracts a slice containing the entire vector.
Equivalent to &s[..]
.
Examples
use std::io::{self, Write}; let buffer = vec![1, 2, 3, 5, 8]; io::sink().write(buffer.as_slice()).unwrap();
pub fn as_mut_slice(&mut self) -> &mut [T]
1.7.0[src]
Extracts a mutable slice of the entire vector.
Equivalent to &mut s[..]
.
Examples
use std::io::{self, Read}; let mut buffer = vec![0; 3]; io::repeat(0b101).read_exact(buffer.as_mut_slice()).unwrap();
pub fn as_ptr(&self) -> *const T
1.37.0[src]
Returns a raw pointer to the vector's buffer.
The caller must ensure that the vector outlives the pointer this function returns, or else it will end up pointing to garbage. Modifying the vector may cause its buffer to be reallocated, which would also make any pointers to it invalid.
The caller must also ensure that the memory the pointer (non-transitively) points to
is never written to (except inside an UnsafeCell
) using this pointer or any pointer
derived from it. If you need to mutate the contents of the slice, use as_mut_ptr
.
Examples
let x = vec![1, 2, 4]; let x_ptr = x.as_ptr(); unsafe { for i in 0..x.len() { assert_eq!(*x_ptr.add(i), 1 << i); } }
pub fn as_mut_ptr(&mut self) -> *mut T
1.37.0[src]
Returns an unsafe mutable pointer to the vector's buffer.
The caller must ensure that the vector outlives the pointer this function returns, or else it will end up pointing to garbage. Modifying the vector may cause its buffer to be reallocated, which would also make any pointers to it invalid.
Examples
// Allocate vector big enough for 4 elements. let size = 4; let mut x: Vec<i32> = Vec::with_capacity(size); let x_ptr = x.as_mut_ptr(); // Initialize elements via raw pointer writes, then set length. unsafe { for i in 0..size { *x_ptr.add(i) = i as i32; } x.set_len(size); } assert_eq!(&*x, &[0,1,2,3]);
pub unsafe fn set_len(&mut self, new_len: usize)
[src]
Forces the length of the vector to new_len
.
This is a low-level operation that maintains none of the normal
invariants of the type. Normally changing the length of a vector
is done using one of the safe operations instead, such as
truncate
, resize
, extend
, or clear
.
Safety
new_len
must be less than or equal tocapacity()
.- The elements at
old_len..new_len
must be initialized.
Examples
This method can be useful for situations in which the vector is serving as a buffer for other code, particularly over FFI:
pub fn get_dictionary(&self) -> Option<Vec<u8>> { // Per the FFI method's docs, "32768 bytes is always enough". let mut dict = Vec::with_capacity(32_768); let mut dict_length = 0; // SAFETY: When `deflateGetDictionary` returns `Z_OK`, it holds that: // 1. `dict_length` elements were initialized. // 2. `dict_length` <= the capacity (32_768) // which makes `set_len` safe to call. unsafe { // Make the FFI call... let r = deflateGetDictionary(self.strm, dict.as_mut_ptr(), &mut dict_length); if r == Z_OK { // ...and update the length to what was initialized. dict.set_len(dict_length); Some(dict) } else { None } } }
While the following example is sound, there is a memory leak since
the inner vectors were not freed prior to the set_len
call:
let mut vec = vec![vec![1, 0, 0], vec![0, 1, 0], vec![0, 0, 1]]; // SAFETY: // 1. `old_len..0` is empty so no elements need to be initialized. // 2. `0 <= capacity` always holds whatever `capacity` is. unsafe { vec.set_len(0); }
Normally, here, one would use clear
instead to correctly drop
the contents and thus not leak memory.
pub fn swap_remove(&mut self, index: usize) -> T
[src]
Removes an element from the vector and returns it.
The removed element is replaced by the last element of the vector.
This does not preserve ordering, but is O(1).
Panics
Panics if index
is out of bounds.
Examples
let mut v = vec!["foo", "bar", "baz", "qux"]; assert_eq!(v.swap_remove(1), "bar"); assert_eq!(v, ["foo", "qux", "baz"]); assert_eq!(v.swap_remove(0), "foo"); assert_eq!(v, ["baz", "qux"]);
pub fn insert(&mut self, index: usize, element: T)
[src]
Inserts an element at position index
within the vector, shifting all
elements after it to the right.
Panics
Panics if index > len
.
Examples
let mut vec = vec![1, 2, 3]; vec.insert(1, 4); assert_eq!(vec, [1, 4, 2, 3]); vec.insert(4, 5); assert_eq!(vec, [1, 4, 2, 3, 5]);
pub fn remove(&mut self, index: usize) -> T
[src]
Removes and returns the element at position index
within the vector,
shifting all elements after it to the left.
Panics
Panics if index
is out of bounds.
Examples
let mut v = vec![1, 2, 3]; assert_eq!(v.remove(1), 2); assert_eq!(v, [1, 3]);
pub fn retain<F>(&mut self, f: F) where
F: FnMut(&T) -> bool,
[src]
F: FnMut(&T) -> bool,
Retains only the elements specified by the predicate.
In other words, remove all elements e
such that f(&e)
returns false
.
This method operates in place, visiting each element exactly once in the
original order, and preserves the order of the retained elements.
Examples
let mut vec = vec![1, 2, 3, 4]; vec.retain(|&x| x % 2 == 0); assert_eq!(vec, [2, 4]);
The exact order may be useful for tracking external state, like an index.
let mut vec = vec![1, 2, 3, 4, 5]; let keep = [false, true, true, false, true]; let mut i = 0; vec.retain(|_| (keep[i], i += 1).0); assert_eq!(vec, [2, 3, 5]);
pub fn dedup_by_key<F, K>(&mut self, key: F) where
F: FnMut(&mut T) -> K,
K: PartialEq<K>,
1.16.0[src]
F: FnMut(&mut T) -> K,
K: PartialEq<K>,
Removes all but the first of consecutive elements in the vector that resolve to the same key.
If the vector is sorted, this removes all duplicates.
Examples
let mut vec = vec![10, 20, 21, 30, 20]; vec.dedup_by_key(|i| *i / 10); assert_eq!(vec, [10, 20, 30, 20]);
pub fn dedup_by<F>(&mut self, same_bucket: F) where
F: FnMut(&mut T, &mut T) -> bool,
1.16.0[src]
F: FnMut(&mut T, &mut T) -> bool,
Removes all but the first of consecutive elements in the vector satisfying a given equality relation.
The same_bucket
function is passed references to two elements from the vector and
must determine if the elements compare equal. The elements are passed in opposite order
from their order in the slice, so if same_bucket(a, b)
returns true
, a
is removed.
If the vector is sorted, this removes all duplicates.
Examples
let mut vec = vec!["foo", "bar", "Bar", "baz", "bar"]; vec.dedup_by(|a, b| a.eq_ignore_ascii_case(b)); assert_eq!(vec, ["foo", "bar", "baz", "bar"]);
pub fn push(&mut self, value: T)
[src]
Appends an element to the back of a collection.
Panics
Panics if the number of elements in the vector overflows a usize
.
Examples
let mut vec = vec![1, 2]; vec.push(3); assert_eq!(vec, [1, 2, 3]);
pub fn pop(&mut self) -> Option<T>
[src]
Removes the last element from a vector and returns it, or None
if it
is empty.
Examples
let mut vec = vec![1, 2, 3]; assert_eq!(vec.pop(), Some(3)); assert_eq!(vec, [1, 2]);
pub fn append(&mut self, other: &mut Vec<T>)
1.4.0[src]
Moves all the elements of other
into Self
, leaving other
empty.
Panics
Panics if the number of elements in the vector overflows a usize
.
Examples
let mut vec = vec![1, 2, 3]; let mut vec2 = vec![4, 5, 6]; vec.append(&mut vec2); assert_eq!(vec, [1, 2, 3, 4, 5, 6]); assert_eq!(vec2, []);
pub fn drain<R>(&mut self, range: R) -> Drain<T> where
R: RangeBounds<usize>,
1.6.0[src]
R: RangeBounds<usize>,
Creates a draining iterator that removes the specified range in the vector and yields the removed items.
Note 1: The element range is removed even if the iterator is only partially consumed or not consumed at all.
Note 2: It is unspecified how many elements are removed from the vector
if the Drain
value is leaked.
Panics
Panics if the starting point is greater than the end point or if the end point is greater than the length of the vector.
Examples
let mut v = vec![1, 2, 3]; let u: Vec<_> = v.drain(1..).collect(); assert_eq!(v, &[1]); assert_eq!(u, &[2, 3]); // A full range clears the vector v.drain(..); assert_eq!(v, &[]);
pub fn clear(&mut self)
[src]
Clears the vector, removing all values.
Note that this method has no effect on the allocated capacity of the vector.
Examples
let mut v = vec![1, 2, 3]; v.clear(); assert!(v.is_empty());
pub fn len(&self) -> usize
[src]
Returns the number of elements in the vector, also referred to as its 'length'.
Examples
let a = vec![1, 2, 3]; assert_eq!(a.len(), 3);
pub fn is_empty(&self) -> bool
[src]
Returns true
if the vector contains no elements.
Examples
let mut v = Vec::new(); assert!(v.is_empty()); v.push(1); assert!(!v.is_empty());
#[must_use = "use `.truncate()` if you don't need the other half"]pub fn split_off(&mut self, at: usize) -> Vec<T>
1.4.0[src]
Splits the collection into two at the given index.
Returns a newly allocated vector containing the elements in the range
[at, len)
. After the call, the original vector will be left containing
the elements [0, at)
with its previous capacity unchanged.
Panics
Panics if at > len
.
Examples
let mut vec = vec![1,2,3]; let vec2 = vec.split_off(1); assert_eq!(vec, [1]); assert_eq!(vec2, [2, 3]);
pub fn resize_with<F>(&mut self, new_len: usize, f: F) where
F: FnMut() -> T,
1.33.0[src]
F: FnMut() -> T,
Resizes the Vec
in-place so that len
is equal to new_len
.
If new_len
is greater than len
, the Vec
is extended by the
difference, with each additional slot filled with the result of
calling the closure f
. The return values from f
will end up
in the Vec
in the order they have been generated.
If new_len
is less than len
, the Vec
is simply truncated.
This method uses a closure to create new values on every push. If
you'd rather Clone
a given value, use resize
. If you want
to use the Default
trait to generate values, you can pass
Default::default()
as the second argument.
Examples
let mut vec = vec![1, 2, 3]; vec.resize_with(5, Default::default); assert_eq!(vec, [1, 2, 3, 0, 0]); let mut vec = vec![]; let mut p = 1; vec.resize_with(4, || { p *= 2; p }); assert_eq!(vec, [2, 4, 8, 16]);
pub fn leak<'a>(vec: Vec<T>) -> &'a mut [T] where
T: 'a,
[src]
T: 'a,
vec_leak
)Consumes and leaks the Vec
, returning a mutable reference to the contents,
&'a mut [T]
. Note that the type T
must outlive the chosen lifetime
'a
. If the type has only static references, or none at all, then this
may be chosen to be 'static
.
This function is similar to the leak
function on Box
.
This function is mainly useful for data that lives for the remainder of the program's life. Dropping the returned reference will cause a memory leak.
Examples
Simple usage:
#![feature(vec_leak)] let x = vec![1, 2, 3]; let static_ref: &'static mut [usize] = Vec::leak(x); static_ref[0] += 1; assert_eq!(static_ref, &[2, 2, 3]);
impl<T> Vec<T> where
T: Clone,
[src]
T: Clone,
pub fn resize(&mut self, new_len: usize, value: T)
1.5.0[src]
Resizes the Vec
in-place so that len
is equal to new_len
.
If new_len
is greater than len
, the Vec
is extended by the
difference, with each additional slot filled with value
.
If new_len
is less than len
, the Vec
is simply truncated.
This method requires T
to implement Clone
,
in order to be able to clone the passed value.
If you need more flexibility (or want to rely on Default
instead of
Clone
), use resize_with
.
Examples
let mut vec = vec!["hello"]; vec.resize(3, "world"); assert_eq!(vec, ["hello", "world", "world"]); let mut vec = vec![1, 2, 3, 4]; vec.resize(2, 0); assert_eq!(vec, [1, 2]);
pub fn extend_from_slice(&mut self, other: &[T])
1.6.0[src]
Clones and appends all elements in a slice to the Vec
.
Iterates over the slice other
, clones each element, and then appends
it to this Vec
. The other
vector is traversed in-order.
Note that this function is same as extend
except that it is
specialized to work with slices instead. If and when Rust gets
specialization this function will likely be deprecated (but still
available).
Examples
let mut vec = vec![1]; vec.extend_from_slice(&[2, 3, 4]); assert_eq!(vec, [1, 2, 3, 4]);
impl<T> Vec<T> where
T: Default,
[src]
T: Default,
pub fn resize_default(&mut self, new_len: usize)
[src]
This is moving towards being removed in favor of .resize_with(Default::default)
. If you disagree, please comment in the tracking issue.
vec_resize_default
)Resizes the Vec
in-place so that len
is equal to new_len
.
If new_len
is greater than len
, the Vec
is extended by the
difference, with each additional slot filled with Default::default()
.
If new_len
is less than len
, the Vec
is simply truncated.
This method uses Default
to create new values on every push. If
you'd rather Clone
a given value, use resize
.
Examples
#![feature(vec_resize_default)] let mut vec = vec![1, 2, 3]; vec.resize_default(5); assert_eq!(vec, [1, 2, 3, 0, 0]); let mut vec = vec![1, 2, 3, 4]; vec.resize_default(2); assert_eq!(vec, [1, 2]);
impl<T> Vec<T> where
T: PartialEq<T>,
[src]
T: PartialEq<T>,
impl<T> Vec<T>
[src]
pub fn remove_item<V>(&mut self, item: &V) -> Option<T> where
T: PartialEq<V>,
[src]
T: PartialEq<V>,
🔬 This is a nightly-only experimental API. (vec_remove_item
)
recently added
Removes the first instance of item
from the vector if the item exists.
Examples
let mut vec = vec![1, 2, 3, 1]; vec.remove_item(&1); assert_eq!(vec, vec![2, 3, 1]);
impl<T> Vec<T>
[src]
pub fn splice<R, I>(
&mut self,
range: R,
replace_with: I
) -> Splice<<I as IntoIterator>::IntoIter> where
I: IntoIterator<Item = T>,
R: RangeBounds<usize>,
1.21.0[src]
&mut self,
range: R,
replace_with: I
) -> Splice<<I as IntoIterator>::IntoIter> where
I: IntoIterator<Item = T>,
R: RangeBounds<usize>,
Creates a splicing iterator that replaces the specified range in the vector
with the given replace_with
iterator and yields the removed items.
replace_with
does not need to be the same length as range
.
The element range is removed even if the iterator is not consumed until the end.
It is unspecified how many elements are removed from the vector
if the Splice
value is leaked.
The input iterator replace_with
is only consumed when the Splice
value is dropped.
This is optimal if:
- The tail (elements in the vector after
range
) is empty, - or
replace_with
yields fewer elements thanrange
’s length - or the lower bound of its
size_hint()
is exact.
Otherwise, a temporary vector is allocated and the tail is moved twice.
Panics
Panics if the starting point is greater than the end point or if the end point is greater than the length of the vector.
Examples
let mut v = vec![1, 2, 3]; let new = [7, 8]; let u: Vec<_> = v.splice(..2, new.iter().cloned()).collect(); assert_eq!(v, &[7, 8, 3]); assert_eq!(u, &[1, 2]);
pub fn drain_filter<F>(&mut self, filter: F) -> DrainFilter<T, F> where
F: FnMut(&mut T) -> bool,
[src]
F: FnMut(&mut T) -> bool,
🔬 This is a nightly-only experimental API. (drain_filter
)
recently added
Creates an iterator which uses a closure to determine if an element should be removed.
If the closure returns true, then the element is removed and yielded. If the closure returns false, the element will remain in the vector and will not be yielded by the iterator.
Using this method is equivalent to the following code:
let mut i = 0; while i != vec.len() { if some_predicate(&mut vec[i]) { let val = vec.remove(i); // your code here } else { i += 1; } }
But drain_filter
is easier to use. drain_filter
is also more efficient,
because it can backshift the elements of the array in bulk.
Note that drain_filter
also lets you mutate every element in the filter closure,
regardless of whether you choose to keep or remove it.
Examples
Splitting an array into evens and odds, reusing the original allocation:
#![feature(drain_filter)] let mut numbers = vec![1, 2, 3, 4, 5, 6, 8, 9, 11, 13, 14, 15]; let evens = numbers.drain_filter(|x| *x % 2 == 0).collect::<Vec<_>>(); let odds = numbers; assert_eq!(evens, vec![2, 4, 6, 8, 14]); assert_eq!(odds, vec![1, 3, 5, 9, 11, 13, 15]);
Trait Implementations
impl<T> AsMut<[T]> for Vec<T>
1.5.0[src]
impl<T> AsMut<Vec<T>> for Vec<T>
1.5.0[src]
impl<T> AsRef<[T]> for Vec<T>
[src]
impl<T> AsRef<Vec<T>> for Vec<T>
[src]
impl<T> Borrow<[T]> for Vec<T>
[src]
impl<T> BorrowMut<[T]> for Vec<T>
[src]
fn borrow_mut(&mut self) -> &mut [T]
[src]
impl<T> Clone for Vec<T> where
T: Clone,
[src]
T: Clone,
impl<T> Debug for Vec<T> where
T: Debug,
[src]
T: Debug,
impl<T> Default for Vec<T>
[src]
impl<T> Deref for Vec<T>
[src]
impl<T> DerefMut for Vec<T>
[src]
impl<T> Drop for Vec<T>
[src]
impl<T> Eq for Vec<T> where
T: Eq,
[src]
T: Eq,
impl<'a, T> Extend<&'a T> for Vec<T> where
T: 'a + Copy,
1.2.0[src]
T: 'a + Copy,
Extend implementation that copies elements out of references before pushing them onto the Vec.
This implementation is specialized for slice iterators, where it uses copy_from_slice
to
append the entire slice at once.
fn extend<I>(&mut self, iter: I) where
I: IntoIterator<Item = &'a T>,
[src]
I: IntoIterator<Item = &'a T>,
impl<T> Extend<T> for Vec<T>
[src]
fn extend<I>(&mut self, iter: I) where
I: IntoIterator<Item = T>,
[src]
I: IntoIterator<Item = T>,
impl<'_, T> From<&'_ [T]> for Vec<T> where
T: Clone,
[src]
T: Clone,
impl<'_, T> From<&'_ mut [T]> for Vec<T> where
T: Clone,
1.19.0[src]
T: Clone,
impl<'_> From<&'_ str> for Vec<u8>
[src]
impl<const N: usize, T> From<[T; N]> for Vec<T> where
[T; N]: LengthAtMost32,
1.44.0[src]
[T; N]: LengthAtMost32,
impl<T> From<BinaryHeap<T>> for Vec<T>
1.5.0[src]
fn from(heap: BinaryHeap<T>) -> Vec<T>
[src]
impl<T> From<Box<[T]>> for Vec<T>
1.18.0[src]
impl From<Bytes> for Vec<u8>
[src]
impl<'a, T> From<Cow<'a, [T]>> for Vec<T> where
[T]: ToOwned,
<[T] as ToOwned>::Owned == Vec<T>,
1.14.0[src]
[T]: ToOwned,
<[T] as ToOwned>::Owned == Vec<T>,
impl From<String> for Vec<u8>
1.14.0[src]
fn from(string: String) -> Vec<u8>
[src]
Converts the given String
to a vector Vec
that holds values of type u8
.
Examples
Basic usage:
let s1 = String::from("hello world"); let v1 = Vec::from(s1); for b in v1 { println!("{}", b); }
impl From<Vec<u8>> for Bytes
[src]
impl<T> From<VecDeque<T>> for Vec<T>
1.10.0[src]
fn from(other: VecDeque<T>) -> Vec<T>
[src]
Turn a VecDeque<T>
into a Vec<T>
.
This never needs to re-allocate, but does need to do O(n)
data movement if
the circular buffer doesn't happen to be at the beginning of the allocation.
Examples
use std::collections::VecDeque; // This one is O(1). let deque: VecDeque<_> = (1..5).collect(); let ptr = deque.as_slices().0.as_ptr(); let vec = Vec::from(deque); assert_eq!(vec, [1, 2, 3, 4]); assert_eq!(vec.as_ptr(), ptr); // This one needs data rearranging. let mut deque: VecDeque<_> = (1..5).collect(); deque.push_front(9); deque.push_front(8); let ptr = deque.as_slices().1.as_ptr(); let vec = Vec::from(deque); assert_eq!(vec, [8, 9, 1, 2, 3, 4]); assert_eq!(vec.as_ptr(), ptr);
impl<T> FromIterator<T> for Vec<T>
[src]
fn from_iter<I>(iter: I) -> Vec<T> where
I: IntoIterator<Item = T>,
[src]
I: IntoIterator<Item = T>,
impl<T> Hash for Vec<T> where
T: Hash,
[src]
T: Hash,
fn hash<H>(&self, state: &mut H) where
H: Hasher,
[src]
H: Hasher,
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
impl<T, I> Index<I> for Vec<T> where
I: SliceIndex<[T]>,
[src]
I: SliceIndex<[T]>,
type Output = <I as SliceIndex<[T]>>::Output
The returned type after indexing.
fn index(&self, index: I) -> &<Vec<T> as Index<I>>::Output
[src]
impl<T, I> IndexMut<I> for Vec<T> where
I: SliceIndex<[T]>,
[src]
I: SliceIndex<[T]>,
impl<'a, T> IntoIterator for &'a mut Vec<T>
[src]
type Item = &'a mut T
The type of the elements being iterated over.
type IntoIter = IterMut<'a, T>
Which kind of iterator are we turning this into?
fn into_iter(self) -> IterMut<'a, T>
[src]
impl<T> IntoIterator for Vec<T>
[src]
type Item = T
The type of the elements being iterated over.
type IntoIter = IntoIter<T>
Which kind of iterator are we turning this into?
fn into_iter(self) -> IntoIter<T>
[src]
Creates a consuming iterator, that is, one that moves each value out of the vector (from start to end). The vector cannot be used after calling this.
Examples
let v = vec!["a".to_string(), "b".to_string()]; for s in v.into_iter() { // s has type String, not &String println!("{}", s); }
impl<'a, T> IntoIterator for &'a Vec<T>
[src]
type Item = &'a T
The type of the elements being iterated over.
type IntoIter = Iter<'a, T>
Which kind of iterator are we turning this into?
fn into_iter(self) -> Iter<'a, T>
[src]
impl<T> Ord for Vec<T> where
T: Ord,
[src]
T: Ord,
Implements ordering of vectors, lexicographically.
fn cmp(&self, other: &Vec<T>) -> Ordering
[src]
#[must_use]fn max(self, other: Self) -> Self
1.21.0[src]
#[must_use]fn min(self, other: Self) -> Self
1.21.0[src]
#[must_use]fn clamp(self, min: Self, max: Self) -> Self
[src]
impl<'_, const N: usize, A, B> PartialEq<&'_ [B; N]> for Vec<A> where
A: PartialEq<B>,
[B; N]: LengthAtMost32,
[src]
A: PartialEq<B>,
[B; N]: LengthAtMost32,
impl<'_, A, B> PartialEq<&'_ [B]> for Vec<A> where
A: PartialEq<B>,
[src]
A: PartialEq<B>,
impl<'_, A, B> PartialEq<&'_ mut [B]> for Vec<A> where
A: PartialEq<B>,
[src]
A: PartialEq<B>,
impl<const N: usize, A, B> PartialEq<[B; N]> for Vec<A> where
A: PartialEq<B>,
[B; N]: LengthAtMost32,
[src]
A: PartialEq<B>,
[B; N]: LengthAtMost32,
impl<A, B> PartialEq<Vec<B>> for Vec<A> where
A: PartialEq<B>,
[src]
A: PartialEq<B>,
impl<T> PartialOrd<Vec<T>> for Vec<T> where
T: PartialOrd<T>,
[src]
T: PartialOrd<T>,
Implements comparison of vectors, lexicographically.
fn partial_cmp(&self, other: &Vec<T>) -> Option<Ordering>
[src]
#[must_use]fn lt(&self, other: &Rhs) -> bool
[src]
#[must_use]fn le(&self, other: &Rhs) -> bool
[src]
#[must_use]fn gt(&self, other: &Rhs) -> bool
[src]
#[must_use]fn ge(&self, other: &Rhs) -> bool
[src]
impl Write for Vec<u8>
[src]
Auto Trait Implementations
impl<T> Send for Vec<T> where
T: Send,
T: Send,
impl<T> Sync for Vec<T> where
T: Sync,
T: Sync,
impl<T> Unpin for Vec<T> where
T: Unpin,
T: Unpin,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<I> IntoIterator for I where
I: Iterator,
[src]
I: Iterator,
type Item = <I as Iterator>::Item
The type of the elements being iterated over.
type IntoIter = I
Which kind of iterator are we turning this into?
fn into_iter(self) -> I
[src]
impl<T> ToOwned for T where
T: Clone,
[src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
[src]
fn clone_into(&self, target: &mut T)
[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,